Vantage licenses
Explore your most complex V-Ray 3D production scenes ray traced in real-time. With Chaos® Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. Quickly create high-quality visualisations or pre-visualisations for architecture, film-making, automotive and more.
Use Chaos Vantage as an Archviz artist
Explore & present unlimited design variations.
Switch between design options, material schemes, and lighting configurations to compare, explain, and explore all the possibilities you have for your design or its presentation.
See every aspect of your scene as you model.
A real-time companion view, unaffected by scene size, that gives you a highly realistic perspective of your scene as you adjust materials, lighting, and geometry.
Render super fast.
Produce high-quality renderings and animations in record time at a quality level that makes approval easy — including all the render elements needed for post-production.
Use Chaos Vantage as a VFX professional
Playblasts at exceptional quality
Playblasts that convey the actual materials and lighting of your production for far more meaningful review and approval.
Previz with full-size scenes, that can be reused in production
Ray tracing in real-time without scene simplification or baking, using the same materials and lighting as your production team.
Real-time reference
A real-time ray-traced view that closely matches your production rendering results as you finalize your scene. Also perfect for over-the-shoulder discussions while making decisions.
Chaos Vantage
Billed yearly £520.80
Floating license on any computer
Supports V-Ray scenes
Includes support
Key benefits for users
Rendering
Real-time rendering
Render your scenes in 100% ray traced real-time through the power of DXR-compatible GPUs. Enjoy physically accurate cameras, lights, and materials while retaining game-like interactivity.
Live Link animation rendering
Get a live raytraced view of your scene, and render animations with a live link from 3ds Max, Maya, SketchUp, Rhino, Revit, and Cinema 4D. Changes you make in your scene will instantly appear in Chaos Vantage.
Denoising
Employ the Vantage native denoiser for real-time noise reduction, leverage the NVIDIA AI DLSS 3.5 Denoiser for high-quality output, or enhance denoising capabilities with the option of Intel Open Image Denoise.
Batch rendering
Easily queue camera views and animation sequence jobs in the render queue.
UI
Live link
Instantly sync changes done to the scene in your DCC without exporting vrscenes.
Material workflow
The material tab lets you easily preview, assign, replace, and search materials for an interactive workflow.
3D navigation
Navigate and direct your cameras using the popular 3DConnexion SpaceMouse controller.
HDR Monitor support
Make your projects extra radiant with HDR monitor support.
Quality presets
Quickly choose between quality and interaction speed with a single slider, allowing you to set Vantage for high-quality rendering or faster feedback.
Animation & special effects
Deformed meshes
Animate people and vegetation and create richer animations for your project presentations.
Animation Editor
Easily create animations by dropping cameras, adjusting length, adding transitions and exporting video or image sequences.
Extended animations
Take even more .vrscene animation effects into Vantage. From flickering and fading lights to animating the tiling offset, your animated materials, textures, and lights now work seamlessly in Vantage.
Scattering fog
Set the mood for your scenes with realistic environmental effects such as god rays, light shafts through windows, streetlights, with volumetric fog with realistic light scattering.
Lighting
Global Illumination
Vantage GI is developed to provide maximum lighting accuracy at interactive rendering speed.
Ambient occlusion
Add detail to your renderings with contact shadows using raytraced ambient occlusion.
Geolocated time of day
Perform accurate light studies by quickly and easily setting up the sun for a given date, time and location. Create daylight time-lapse animations with minimum effort.
Sun & Sky
Render realistic daylight for any hour of the day and create any type of cloudy sky with the user-friendly yet powerful procedural cloud system.
Accurate lights
From physically accurate Area lights, to IES lights with real world measured light distribution, to simplified point and spot lights, Vantage renders your lights with raytraced accuracy.
Light instancing
Light instances are preserved and can be controlled easily.
Light creation and placement
You can now create various types of lights directly in Vantage. Use the advanced placement options to achieve lookdev directly in Vantage without any DCC dependency.
NVIDIA RTXDI
Add plenty of dynamic lights to your scene without worrying about performance or resource constraints. Vantage implements NVIDIA RTXDI with its Direct light reservoir sampling feature.
Camera
Scene states
Assign different light setups, materials, object transformation, and post-process looks to different cameras. Add animations for smooth transitions between different states. Easily recall and send them for batch rendering.
Real-world cameras
Use real world camera parameters and work like a virtual photographer — add depth of field and motion blur to your renders.
Auto Exposure
The camera exposure adjusts automatically as you navigate in your scene.
Bloom effect
Add the popular lens effect to simulate the real-world interaction between the light sources and the camera.
Overlays
Composition guides overlays make it easier to find the perfect frame.
Orthographic cameras
Easily create top-down or facade renderings with the orthographic camera projection.
Materials & textures
Refraction glossiness
Create realistic frosted glass effects using the refraction glossiness parameter in V-Ray Material.
Shading support
Support for Clear coat in V-Ray Material, V-Ray 2 Sided Material, Glossy Fresnel reflections, Substance textures, VRayBlendMtl, V-Ray MultiSubTex, MultiTexture, ForestColor, Normal maps, and more.
One-click clay override
The powerful Clay option significantly streamlines the material overrides process when setting up lighting or presenting early designs.
Material Coat
Add reflective coating to your material to achieve effects like varnished wood or metallic paint.
Multiple UV channels
Enrich your projects by creating sophisticated materials such as stacking labels or adding decals with newly added support for multiple UV channels.
Dynamic textures
Vantage automatically resizes the scene textures and uses the most optimal size. This greatly improves memory efficiency and allows you to load even larger scenes.
Normal maps
Add depth detail like bumps and dents to improve the realism of your surface material.
Image sequences as textures
Turn the TV on or light up the fireplace by using image file lists to animate textures.
Randomizer
Remove repeating patterns and add more realism to your textures using randomization controls.
Geometry
Chaos Cosmos integration
A collection of high-quality, render-ready 3D assets, HDR images and materials that quickly add believable entourage to your interior or exterior scene.
Chaos Scatter
Populate your scenes with millions of objects in just a few clicks. Our new scatter tool allows you to quickly and easily create forests, fields, crowds, and more.
Feature list
Real-time walkthrough — Fully rendered 3D walkthrough that can be navigated and explored from every angle.
Synchronize views — Use Enscape as a detailed rendered viewport for the modeling application.
Virtual reality (VR) — Meta Quest 3 and HTC Vive Pro 2 support with one click.
Site Context — Import real-world context into renderings with OpenStreetMap.
Orthographic views — Illustrate proportions by using parallel projection to create rendered two-dimensional views and axonometric perspectives.
BIM info — Display all relevant BIM data in the Enscape window.
Collaborative annotation — Capture and communicate feedback with team members and external stakeholders.
Architectural rendering styles — Help clients to understand a design by adapting the rendering style to the design stage. Choose between white mode, sketch mode, and heat map.
Update views — Adjust the sun position and camera parameters independently to each view.
Material and Asset Libraries — Choose from 420+ predefined materials and 4,000+ assets.
Material Editor — Fine-tune materials and make use of height maps and adjust textures to heighten the realism. Evaluate options with the “Replace with Enscape Material” function.
Adjustable Assets — Perfect scenes by choosing the right variant or customising colour and materials for selected assets.
Custom Asset Library — Import models into Enscape and organise them by creating specific categories.
Multi-Asset Placement and Editing — Pick, place, select and modify multiple assets all at once.
Video textures — Include animated surfaces in designs.
NVIDIA DLSS Support — Deep Learning Super Sampling technology support to improve performance in walkthroughs.
Video path — Explore multiple options for every keyframe.
Batch Panorama — Render multiple panoramas at once.
Panorama Tour — Navigate with ease through the best parts of a project by connecting multiple 360° Panorama views.
Exe or Web Standalone Export — Share visualization with anyone as a fully rendered executable (.exe) file or web standalone.
Alpha Channel Export — Save time from post-processing as the reflections and tint of the semi-transparent materials are kept during export.
QR Code — Create QR codes for easy scanning and project exploration.
System requirements
Supported platforms
- Chaos Vantage works with .vrscene files exported from V-Ray Next, V-Ray 5, and V-Ray 6.
- We recommend using V-Ray 5 and above for an ultimate experience.
- Chaos Vantage works with a live link from 3ds Max, SketchUp, Rhino, Revit, and Cinema 4D.
System requirements
- Windows 10 with Update 2004 or newer (version 10.0.19041)
- DXR compatible NVIDIA or AMD GPU (maximum of two)
- For NVIDIA GPUs -RTX series or newer, required driver 515 or newer, recommended driver 530 or newer
- For AMD GPUs - RX 6000 series or newer
- System RAM should equal or exceed GPU memory (minimum 8GB RAM)